Posts tagged game news
Posts tagged game news
From the changelog: “Long-term play optimizations for memory and performance (PS3)”
I’ll believe it when I see it. I haven’t played Skyrim in over a month because of lag issues. The patch is currently in testing and Bethesda hopes to submit it next week. All told, we’re probably a couple of weeks away from now until we get it. There’s also a ton of quest bug fixes.
Honestly, when I see the word ‘optimization,’ I’m really seeing ‘marginal improvement.’ This PS3 lag problem seems to be some kind of fundamental, foundational thing and this fix sounds like more layers of duct tape.
Following a series of rumors that Ico creator Fumito Ueda has left his position at Sony, Gamasutra can confirm that the esteemed creator is no longer an employee at the company.
In a statement received by Gamasutra on Monday, Sony confirmed that while the creator is no longer working as an employee, he is finishing the upcoming The Last Guardian on a contract basis, and is “committed to completing” the project.
Ueda had a sweet gig at Sony. It seemed like he had the keys to Team Ico, which included a lot of creative control, huge budgets and all the time in the world to work on each project.
But no more. It will definitely be interesting to see where Ueda goes from here. Will he work on smaller, more personal projects (as was hinted at), or might he find another patron in a huge corporation that will allow his creativity free reign, free from market force pressures that guide the development of many games with millions of dollars invested?
Japanese trailer for Hironobu Sakaguchi’s The Last Story
It now has a release date in Europe: February 24th, 2012.
Sakaguchi is a legendary Japanese gaming figure who is most known for his efforts on the Final Fantasy series at Square. After leaving the company, he founded Mistwalker studio with the backing of Microsoft Game Studios. Since its founding, Mistwalker have made a handful of games for the XBox 360 (e.g. Blue Dragon and Lost Odyssey) and the Nintendo DS (e.g. ASH: Archaic Sealed Heat).
There is an ongoing effort to get The Last Story localized in North America—part of the same campaign that, you could say, succeeded in getting Xenoblade Chronicles recently.
He previously stated that it would not be possible due to a confluence of factors like the small team-size he had, cost-benefit considerations, RAM limitations on the 360 and PS3, and the annoying certification process required for console releases. Now, after hiring a few more programmers, all those hurdles seem to have dissipated.
The 360 and PS3 are getting quite ancient, at least in computer years. If the human-to-dog years ratio is, as they say, 1:7, then computer technology is probably triple that. I’m definitely noticing the ‘limitations’ first-hand playing through Skyrim on the PS3, and then seeing how it looks and plays on a PC.
The project, revealed in job listings spotted by Andriasang, is in development at the publisher’s 1st Production Department, responsible for the Final Fantasy and Kingdom Hearts games.