What a nightmare. It’s probably the most pathetic, piece of shit thing I’ve heard about from gaming in a long time. I’m sure there are others that have more pointed analyses, but here’s a few links:
Edge review - “All you do is tap quickly and repeatedly – we’d liken it to Whack-a-Mole, though that implies a level of sophistication that’s absent here – until you realise that scrubbing the right-hand side of the screen is a more efficient method of attack…one of the most contemptuously cynical games we’ve ever encountered.”
Kotaku - “ less of a video game and more of a massive middle finger to fans. It should really be called “Final Fantasy Fuck You Give Us Money.”“
Metacritic (26 MC score, 1.3 user score)
It’s because this game is 1) terrible and not very interactive, and more importantly 2) out of control with ludicrous in-app purchases. You can count me as no fan of that style of doing business in gaming. And it’s a pathetic nightmare because FF has a proud history in gaming…
I wanted to mention that I recently started another tumblr, a developer-oriented blog. It’s also home to a game project I’m working on for the Ouya.
When I started this tumblr, I had the ambition to write about esoteric topics in gaming and kind of explore some personal theories I had circulating around in my head, in hopes of contributing to the dialogue of gaming as a serious medium. But I haven’t been too consistent in that pursuit for whatever reasons. I think it’s morphing more into a tumblr where I just share info with a few comments rather than anything substantial.
Recently, I’ve found my passion and creative energies coalescing around development again. I started that new tumblr as a sort of outlet. Some of the stuff I would’ve posted here in the past may be posted over there instead. I can’t say what the future of this tumblr is, but I’ll let the proverbial chips fall where they may. I think the more time I spend developing, the better anyway.
Antichamber will be out Jan. 31 on Steam (Windows, Mac OS X). It seems that it will be the ultimate environmental puzzle game. Check out this Penny Arcade report.
It’s such a shame that two of the most interesting, popular, and beautiful female Final Fantasy characters were put in the same game as love rivals. This has caused them to become like Coke vs. Pepsi, or Democrats vs. Republicans. You can’t like both of them. But why does it have to be an either/or situation?
Both Aerith and Tifa help define Final Fantasy VII. And if there’s one thing we can all agree on, it’s that the game would simply not be the same without either of them. These two characters are a testament to SE’s genius — they were able to create two love interests that have developed equally passionate fan bases. Clearly, SE hit the ball out of the park with both characters.
So here’s to both Aerith and Tifa! You two helped create what is my favorite Final Fantasy in the series <3<3
Couldn’t agree with this any more if I wanted to.
the older i get the more i love both of these characters - and see them less as romantic objects and more as individual identities within the story.
i always think of the “romance” in final fantasy 7 as perhaps the most innocent of all the FF romances - cloud has so much internal shit to work on (like putting his psyche back together) that it’s not really possible for him to experience any kind of mature love. so his relationships with the other members of the party are, to me, on a spectrum of partnership and friendship, not romance. they’re sweet and innocent relationships. aeris is a cute, positive person that shows cloud how to embrace the joy in the small moments of life; tifa is a strong but sensitive person that helps cloud to unlock a healthier relationship with his self and his past.
but neither of this women are solely devoted to helping our male protagonist develop - they’re fascinating individuals with their own stories and challenges. aeris is seeking to learn more about her past and understand her role in the extremely messed up world in which she lives; while tifa is cut off from her past, trying to forge a fresh identity that involves being the person she knows she has the potential to be, regardless of the way society perceives her role as a woman. these struggles are unique to these characters and, i would argue, are also uniquely female in a way that only final fantasy games have ever tackled in quite this way (IMO).
so i love both aeris and tifa. more than i love cloud!
Epic music, political intrigue, somewhat broken yet totally engaging and synergistic game mechanics, and Calculators/Arithmeticians—that’s why.
A few random notes on the article:
So I’m working on a humble yet personally ambitious game that I plan on releasing for the OUYA. However, it’s not exactly commercially ambitious, so it didn’t warrant me purchasing an early-model developer version or anything like that, heh. Anyway, thought I’d share a list of tools I’m using or will be using (subject to change):
* = source provided after optional donation.
+ = not exactly free, but there is an unlimited trial time with all features available. The software seems to ask you to buy the program after x number of document saves.
@ = there are paid versions of Gideros. With the free (community) version, there is a forced Gideros splash screen before the game is launched. Other than that, it’s the same as the paid versions (indie or professional).
# = not available on Linux
Note on GIMP for Mac: Version 2.8 is now a native Mac app, but from my experience, it is kind of laggy and generally glitched. So I’m sticking with version 2.6.2, which relies on the X11/XQuartz GUI system.
Initial report detailing opinions on the prototype hardware and software from Kickstarter Ouya devs. Mostly positive, but the controller could use some work.
Even though Boxer8 and the Ouya are nowhere near the scale of Sony or Microsoft and their XBox 360 and PS3, it’s still crazy to think that this little TV gaming console is becoming a reality, and that indie developers and gamers are shaping its design to a certain extent.
[Ouya prototype controller and console next to an XBox 360 and PS3 controller]